﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace ConsoleOutput
{
    class XNACon
    {
        GraphicsDeviceManager graphics;
        public void showconsole(SpriteBatch batch, Texture2D text)
        {
            batch.Begin();
            batch.Draw(text, new Rectangle(0, 0, GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width, (GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height - 500)), Color.White);
            batch.End();
        }
    }
}
